Game Help: Nick

    define a personal alias/nick by defining a string to
    match and replace it with another on the fly

    Usage:
      nick[/switches] <string> [= [replacement_string]]
      nick[/switches] <template> = <replacement_template>
      nick/delete <string> or number
      nicks

    Switches:
      inputline - replace on the inputline (default)
      object    - replace on object-lookup
      account   - replace on account-lookup
      list      - show all defined aliases (also "nicks" works)
      delete    - remove nick by index in /list
      clearall  - clear all nicks

    Examples:
      nick hi = say Hello, I'm Sarah!
      nick/object tom = the tall man
      nick build $1 $2 = create/drop $1;$2
      nick tell $1 $2=page $1=$2
      nick tm?$1=page tallman=$1
      nick tm\\=$1=page tallman=$1

    A 'nick' is a personal string replacement. Use $1, $2, ... to catch arguments.
    Put the last $-marker without an ending space to catch all remaining text. You
    can also use unix-glob matching for the left-hand side <string>:

        * - matches everything
        ? - matches 0 or 1 single characters
        [abcd] - matches these chars in any order
        [!abcd] - matches everything not among these chars
        \\= - escape literal '=' you want in your <string>

    Note that no objects are actually renamed or changed by this command - your nicks
    are only available to you. If you want to permanently add keywords to an object
    for everyone to use, you need build privileges and the alias command.