Game Help: Cultists

    Cultists walk a darker path than the other professions. While not
    innately evil, their power is a gift from the most evil of beings.

    They can wield the power of the Shadows, lead hordes of demons with
    Demonic Summoning, practice death and black magic with Sorcery, build
    a brotherhood of blood with Haemomancy, or be the source of nightmares
    by becoming a Mara.

    Major skills currently available to Cultists:
    HAEMOMANCY
    MARA
    SHADOWS
    SORCERY

    Coming in future phases:
    DEMONIC SUMMONING

    Use HELP <skill> to learn more about each skill, or type CULTISTS
    to view a list of all Cultists currently in the realm.