Game Help: Ignore
Mystavaria strives to be accommodating to players of all types. To help tailor your experience, we have the IGNORE command available with options that allow you to ignore or notice certain things or aspects of the world which may not necessarily be vitally important to everyone. IGNORE OOC OOC can be ignored if you do not wish to have any visibility to out of character communication. Enabling this will make it so you no longer see messages from other players that are sent using the OSAY, OTELL, and OEMOTE commands. IGNORE FLORA Trees, herbs, and plants are displayed as interactable objects within locations, however non-sylvans, non-lumberjacks and non-woodworkers may find them entirely irrelevant. As such, flora can be ignored to stop you from seeing them listed with other objects in a location. IGNORE TIMEMSGS Since Mystavaria does not abide by "real world" time, we use what we refer to as "time messages" to help players maintain a grasp of time within the game world. You will notice a time of day message appended to every description as you walk around the world. Ignoring time messages will suppress the time of day message from appearing. IGNORE EXITS Well, we can't say we highly recommend this option, but for those who prefer relying on the map or using prompt settings to display exits, you can choose to ignore exits to remove them from displaying when you move. IGNORE OBJECTS Another one we can't say we highly recommend, but perhaps for those using screenreaders or for those who are purely combat focused, ignore objects can be used to stop them from displaying as you move about. NOTICING All options above can be reverted by simply using NOTICE <thing> (ex. NOTICE FLORA). Should you need a reminder of anything you may have ignored, you can use IGNORING to see a list of all ignored settings. Syntax: IGNORE IGNORE <thing> IGNORING NOTICE NOTICE <thing>
Preferences