Game Help: Loyalty

    Animals, NPCs, and summoned creatures can develop loyalty with certain
    players. Summoned creatures are typically loyal to their summoner by
    default, while NPCs display loyalty to those with overlapping memberships,
    be it citizenship, guild, or profession. Animals develop loyalty to those
    who spend the time to tame and train them.

    You will find it possible and easy to coax any creatures with loyalty to
    you to listen to your commands. This includes the ability to LEAD
    them around, RIDE loyal creatures, and otherwise order them around.
    Additionally, loyal creatures will often come to your aide in combat,
    either attacking your opponent or defending you against them.

    To see a list of creatures loyal to you, type LOYALS.

    It is also possible to order certain certain beings (mostly animals) loyal
    to you to become loyal to someone else. This may be done to transfer
    ownership, in a way. Should you wish to do this, use the syntax LOYALTY
    <creature> <new owner>.

    Syntax:
      LOYALS
      LOYALTY <creature> <new owner>