Game Help: Damageview

    Your damageview settings control how health and mana are displayed in
    the readouts that appear after an attack lands, for example:

        You punch a glomora in the face.
        [a glomora's health after PUNCH attack: 1868/2000]

    DAMAGEVIEW TARGET PERC/FRACTION
    Sets how you see a target's health/mana whenever you deal damage to
    them, whether it's a mob or another player - as a percentage (93%) or
    the default fraction (1868/2000).

    DAMAGEVIEW SELF PERC/FRACTION
    Sets how you see your own health/mana in that same readout whenever
    you're the one taking damage, independently of DAMAGEVIEW TARGET, so
    you can mix and match, e.g. percentages for what you deal, fractions for
    what you take.

    Syntax:
        DAMAGEVIEW TARGET PERC/FRACTION
        DAMAGEVIEW SELF PERC/FRACTION