At some point in your adventures, you are likely to come across a door.
Doors function much like you would expect, an opened door allows free
passage and a closed door blocks the way. If a door is unlocked, you may
open or close it using OPEN/CLOSE DOOR <direction>.
Some doors you encounter may have locks installed on them. If you have
the key, you can use UNLOCK DOOR <direction> to make your way through.
LOCK DOOR <direction> can be used to ensure they are locked up behind
you, preventing others from entering.
It is worthwhile to note that certain privileged positions (such as
Guildmasters and some city government positions) may have unrestricted
access to locks on Guild or City territory.
Use the DOORS command to assess all doors in your current location,
taking note of whether they are open, closed, or locked.
Syntax:DOORS
OPEN DOOR <direction>
CLOSE DOOR <direction>
UNLOCK DOOR <direction>
LOCK DOOR <direction>