Game Help: Arena Guide

    Arenas: A Competitor's Guide

    Arenas are places set aside for agreed upon combat. Combat is always
    allowed on an arena floor, even inside a settlement at peace, and the
    arena's rules decide how that combat works. Use ARENA at any arena to
    see what is going on and which rules are in force.

    House Rules and Sessions
    When no session is open, the arena follows its house rules, and anyone
    on the floor may fight anyone else there. When an Arena Master opens a
    session, only its declared competitors may fight one another, under the
    session's rules. Everyone else on the floor, and everyone in the
    spectator box, is a spectator and cannot attack or be attacked.

    The Spectator Box
    An arena's spectator box is always a sanctuary, session or not. No one
    may fight from it or reach into it, and no new afflictions take hold
    of those watching there, though any already suffered carry on.

    Competing
    Step onto the arena floor and use ARENA JOIN. Depending on the
    session, you may join straight away, need the Arena Master's approval,
    or need an invitation. Use ARENA LEAVE to withdraw. Walking off the
    arena floor usually withdraws you as well.

    Victories and Defeats
    Bringing another competitor to 0 health is a victory, credited to
    whoever dealt the final blow (or the last competitor to hurt them).
    What happens to the defeated depends on the outcome rule:
      death     A real death, as anywhere else.
      knockout  Health stops at 1 and you are knocked out for a few
                seconds, then climb back to your feet.
      revive    You fall, then the arena's wards restore you after a
                short delay, where you fell or at the arena's spawn point.
                Depending on the rules, a revive may also clear your
                afflictions, or your afflictions and defenses.
    While down you cannot act or be attacked, but you can still LOOK,
    speak and check ARENA.

    Returning to the Fight
    If you find yourself away from the arena while still competing, use
    ARENA RECALL to be drawn back to the arena floor. You cannot recall
    while aggressive, dead, asleep, bound or busy, and only once a minute.

    Walking Away
    Leaving the arena floor ends any aggression you earned there, so the
    settlement's guards will not seize you on your way out. When a session
    ends, every competitor's aggression ends with it.

    Stats and Accolades
    Your lifetime arena record is shown by ARENA STATS. Victories,
    sessions competed and more count toward arena accolades.

    Whether experience is won or lost, and whether kills count toward
    the realm's kill/death records, is up to each arena's rules.