Game Help: City Lots

    Settelements in Mystavaria are defined by more than just their streets and 
    structures. Within its territory, land can be divided into "lots" - defined 
    parcels of land that can be cleared, sold, and built upon.

    Establishing Lots
    City Leaders determine where lots are established, how much they cost, 
    and who is permitted to purchase them. In doing so, they guide the growth of 
    the settlement, shaping not only its layout but also the community that 
    forms within.

    To clear a lot, the Crown or Consul can issue the command CITY LOT CLEAR <direction> from within the settlement's recognised territory. This will
    designates a new parcel of land in the specified direction as available 
    for purchase and development.

    Establishing a lot requires an investment of 2000 coins, which will be deducted directly from the city's treasury. This cost reflects the resources needed to prepare the land for construction, such as surveying, clearing, and basic infrastructure.

    Ownership and Control
    Once cleared, lots can be put up for sale with a price set by the Crown or Consul, using CITY LOT PRICE <direction> <price>. The sale price can be adjusted at any time, allowing city leaders to respond to market conditions and community needs.
    
    Additionally, city leaders can specify who is eligible to purchase the lot, whether it's open to all, restricted to citizens, residents (citizens and residents), allies, non-enemies, or made unavailable for purchase. This is done by way of the CITY LOT SELLTO <direction> <citizens/residents/allies/unenemied/all/none> command, which allows for strategic control over the development of the settlement.

    Zoning
    City leaders may also designate what category of building is permitted on a lot, using CITY LOT ZONE <direction> <zone> (zone may be given by number or name), with CITY LOT ZONE DEFAULT <zone> setting the designation newly cleared lots receive going forward. CONSTRUCT (and the equivalent clan/guild construction commands) will refuse to build something that doesn't match a lot's zoning.

        Zone 1: Residential
        Zone 2: Commercial
        Zone 3: Civic
        Zone 4: Chartered (guild/clan)
        Zone 5: All (unrestricted)

    Lot zoning may only be set or changed while a lot remains city-owned - once a lot has an individual owner, its zoning is locked in and cannot be redesignated, even by an owner who also holds city rank. Zoning reflects the settlement's own development plan, and is meant to be settled before land changes hands, not overridden afterward by whoever happens to own it.

    Once a lot is purchased, it becomes a foundation for something more. Owners 
    may develop their land, raising homes or businesses that contribute to the city's vibrancy and economy. The city itself may also choose to construct on lots it retains ownership of, creating public spaces, markets, or other communal structures.

    Reclamation
    If a lot is no longer needed or if a development plan changes, the Crown or Consul can remove a lot from the market with CITY LOT REMOVE <direction>. This action reclaims the land for the city, making it unavailable for purchase until it is cleared again. This only works on lots the city already owns, however - it cannot be used to take a lot away from a player who owns it.

    Should a player-owned lot's owner vanish for an extended period, the Crown, a Consul, or the settlement's Patron may instead use CITY LOT RECLAIM <direction> to reclaim it back to city ownership on grounds of prolonged inactivity. This has its own separate dormancy requirement - see CITY LOT RECLAIM's own help for details.

    Syntax:
        CITY LOTS                 - Assess all lots within the settlement
        CITY LOTS HERE            - Assess lots available in your current location
        CITY LOT CLEAR <direction>           - Clear a new lot for sale
        CITY LOT PRICE <direction> <price>   - Set the price of a lot
        CITY LOT SELLTO <direction> <citizens/residents/allies/unenemied/all/none> - Set who can purchase a lot
        CITY LOT REMOVE <direction> - Remove a lot from the city (must be owned by the city, not a player)
        CITY LOT RECLAIM <direction> - Reclaim a lot from a long-dormant owner (Crown/Consul/Patron)
        CITY LOT ZONE <direction> <zone> - Set a lot's zoning designation (Crown/Consul/Patron)
        CITY LOT ZONE DEFAULT <zone> - Set the zoning newly cleared lots receive (Crown/Consul/Patron)

        Note: Shorthand directions are accepted (n, s, e, w, ne, etc.).