Game Help: Open

    Certain items (often containers or storage of some type) can be opened
    and closed using the syntax OPEN/CLOSE <object>. Containers can
    often be used to store other items, however they usually need to be
    opened first to do so.

    Doors can also be opened and closed using the syntax OPEN/CLOSE DOOR
    <direction>.

    Syntax:
        OPEN <object>
        CLOSE <object>